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astrocde.h
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C/C++ Source or Header
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2000-04-04
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531b
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22 lines
#ifndef ASTROCADE_H
#define ASTROCADE_H
#define MAX_ASTROCADE_CHIPS 2 /* max number of emulated chips */
struct astrocade_interface
{
int num; /* total number of sound chips in the machine */
int baseclock; /* astrocade clock rate */
int volume[MAX_ASTROCADE_CHIPS]; /* master volume */
};
int astrocade_sh_start(const struct MachineSound *msound);
void astrocade_sh_stop(void);
void astrocade_sh_update(void);
WRITE_HANDLER( astrocade_sound1_w );
WRITE_HANDLER( astrocade_sound2_w );
#endif